Rungo Games Blog

Awesome review from techtimes.com

I was interviewed by Lauren Keating over at techtimes.com  this week. We had a great chat about the origins of Devil’s Doom, my process for making games and the journey from non-coder to releasing Devil’s Doom...

Devil’s Doom at AVCON

We had a great weekend showing Devil’s Doom to the public for the first time. We had a great spot in the Indie Games Room and showed the game to at least a few hundred people. Thankfully...

Indie Games Room 2015

And in other news, Devil’s Doom has just been accepted to exhibit at this years Indie Games Room at AVCON in Adelaide! Awesome. If you’re in Adelaide on the weekend of 18th of July,...

Devil’s Doom first review

Woke up today to our first review. Carter Dotson penned a positive pre release review after I flicked him the latest Test Flight build last week. Check it out now over at Touch Arcade. Getting...

Devil’s Doom teaser trailer

We have a new teaser trailer for Devil’s Doom – it’s now live on our new Facebook page. Head over and check it out. https://www.facebook.com/devilsdoomgame If you like what you see, give us a...

Devil’s Doom Art

Here’s a preview of our new hero from our upcoming game, Devil’s Doom. Once again the talented Steve Grice has  given life to my little 16×16 pixel sprite. Can’t wait to see it coloured.

Package Art

    The awesomely talent Steve Grice is doing some package art for my new game. Exciting to see my little 16×16 pixel sprite brought to life on the page with so much character. Can’t...

Hello Facebook!

Finally had a chance to set up a Facebook page for  the latest game I’m working on.. Too Many Ninjas! Head on over and give us a like to be first in line for a chance...